Map Title | CTF-ToxinRefinery Beta 4 |
Author | Malcolm Smith |
Game Type | UT Capture the Flag |
Recommended Players | 6-16 (3- per team) |
Extended Description | An interesting "two forts" style UT CTF map. Each base has roof access, and there are 2 levels within each base. The theme is of a toxin refinery, so there are slime tubes and control panels in the flag room. The flag room has 5 exits: 2 tunnels to the front doors of the base, a ramp to the 2nd level, an elevator to the 2nd level, and an elevator to the roof/ redeemer ledge accessed with a lift jump. From the second floor, you can reach the roof, or take a lift to go underground, where there are hiding places, plus a covered walkway to the other base: complete with a floor grating you can see through, and streams of slime along the sides of the walkway. Outside, there are 2 main high paths, plus, on the side of each base, a fast moving slime river that can actually launch you to the other side of the map. A fun map to play with about 8 people. |
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Map Title | CTF-Serenity v1.05 |
Author | Malcolm Smith |
Game Type | UT Capture the Flag |
Recommended Players | 16-24 (8-12 per team) |
Extended Description | This is my first major Unreal
Tournament map. It is a quite large CTF level, with
large symmetrical bases, and two outside regions. The two main areas in
the "middle
ground" are a low, grassy area with pool and trees (and the shield
belt), and a
high, rocky area with boulders (and the redeemer suspended above lava,
accessible
by dodge ramps). The bases are also quite large, with many entrances/
exits. Some
include: a vent, rocks jutting out of the base side walls to jump up to
the top,
ramps from the cliffs, a breakable glass pane to fall right onto the
flag from,
and two main entry ways (one includes stairs from the roof).
In short, this is a massive indoor/ outdoor level. I recommend 16-24 players for the best experience.
NOTE: Of course, gameplay on this map will be the best if you play with
all humans, or |
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Map Title | CTF-Serenity][ Build 18 |
Author | Malcolm Smith |
Game Type | UT Capture the Flag |
Recommended Players | 8-16 (4-8 per team) |
Extended Description | Basically a remake of CTF-Serenity, to be smaller and more viable
for traditionally sized games. This version is designed for 8-12 players.
The level still has large symmetrical bases, and two outside regions.
The two main areas in the "middle ground" are a low, grassy area
with a pool and trees (and the shield belt), and a high, rocky area with
boulders (and the redeemer suspended above lava, accessible by dodge ramps).
There are also ramps from the top of each base up to a very high cliff area
along the edges of the level.
Exits from each team base include: 2 main entrances/ exits, a lift to go up
high, and a breakable glass pane above the flag (which is both an entrance
and exit, assuming you have jumpboots).
In short, this is a medium sized indoor/ outdoor level. I recommend 8-16 players for the best experience.
NOTE: Of course, gameplay on this map will be the best if you play with
all humans, or |
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Map Title | CTF-MSTreeHouses |
Author | Malcolm Smith |
Game Type | UT Capture the Flag |
Recommended Players | 2-10 |
Extended Description | Just a map I made in a few hours. Took
only about 2-3, except a little longer to figure out how to get bots to
use the jumppads correctly. Basically two treehouses in huge trees, separated by many other trees. Looks simple, but it's a lot of fun to play. A shieldbelt is in the middle, and you can get the redeemer if you have "mad dodging skills." 2-10 players recommended, though there are more playerstarts if you want chaos. A very nice map for 1v1 CTF battles. |
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