//=============================================================================
// INPUTFILE FOR TOOL texmake
//
// offset into the BINDATA block are calculated using labels which are
// embedded in the BINDATA block.
//
//-----------------------------------------------------------------------------
// Keywords of texmaker:
//-----------------------------------------------------------------------------
//
// TEXCONFIG            ... Start of a TEXCONFIG block (followed by an optional
//                          name)
// STRIPn               ... Definition of the STRIP "n" in a TEXCONFIG
// NORMAL,MIRROR,IGNORE ... Valid values for mirrored field
// GENERICDATA          ... Start of a GENERICDATA block (followed by an optional
//                          name)
// BINDATA              ... Start of binary data. Values have to be separated by
//                          commas. Hexvalues have to start with "0x" and MUST
//                          consist of 2,4 or 8 hexdigits. Binary values have
//                          to start with 0b and MUST consist of 8, 16, or 32
//                          binary digits (0/1). You can also embedded strings
//                          in the BINDATA. Strings must start with a
//                          doublequote (") must end with a doublequote (").
//                          To embed a double quote within a string use (\").
//                          Other treated combinations are "\n", "\t", "\\",
//                          "\"" and "\xhh" where hh are hexdigits. At the end
//                          of a String a 0-byte is automatically appended.
// LABEL xyz            ... definition of label xyz
// NULL                 ... special value for offset (NULL offset)
//
//-----------------------------------------------------------------------------
// format of a STRIP definition:
//-----------------------------------------------------------------------------
//
// STRIPn offset_to_lightdata, offset_to_darkdata, offset_to_maskdata, mirrored
//
// Notes:
//
// (1) offsets can consist of any number of labels and integers separated by
//     '+' and '-' signs
// (2) 0 refers to the start of the BINDATA block. Use keyword NULL if you want
//     to set an offset to an REAL zero value (not the start of the BINDATA
//     block)
// (3) the parser will not accept offsets smaller than 0
//
//-----------------------------------------------------------------------------
// format of GENERICDATA definition (used to export any data block):
//-----------------------------------------------------------------------------
// GENERICDATA  [optional name]
// offset, length
//
//
//-----------------------------------------------------------------------------
// Optional Names of TEXCONFIG setups and GENERICDATA setups:
//-----------------------------------------------------------------------------
// keyword TEXCONFIG and GENERICDATA can be followed by an optional name. These
// names can be exported into a C headerfile by using "-i headerfilename" as
// additionally commandline parameters.
// Using optional names is suggested, because you haven't to use directly
// index numbers in your program. The generate headerfile will contain defines
// for all names and their related indices.
//
// Here just a small example how the headerfile may look like:
//
// #define TEXIDX_TICTLOGO 0
// #define TEXIDX_HOUSE1   1
// #define TEXIDX_HOUSE2   2
//
// .... and so on
//
//
//
//=============================================================================


#------------------------------------------------------------------------------
# TEXCONFIG setups for stone texture
#------------------------------------------------------------------------------

TEXCONFIG TEXIDX_STONE1
STRIP1 stone_1,     stone_1+512,     NULL, NORMAL
STRIP2 stone_1+128, stone_1+512+128, NULL, NORMAL
STRIP3 stone_1+256, stone_1+512+256, NULL, NORMAL
STRIP4 stone_1+384, stone_1+512+384, NULL, NORMAL

#------------------------------------------------------------------------------
# TEXCONFIG setups for ball
#------------------------------------------------------------------------------

TEXCONFIG TEXIDX_BALL1
STRIP1 ball_1,     ball_1+512,     ball_1+1024,     IGNORE
STRIP2 ball_1+128, ball_1+512+128, ball_1+1024+128, NORMAL
STRIP3 ball_1+256, ball_1+512+256, ball_1+1024+256, NORMAL
STRIP4 ball_1+384, ball_1+512+384, ball_1+1024+384, IGNORE

#------------------------------------------------------------------------------
# TEXCONFIG setups for superball
#------------------------------------------------------------------------------

TEXCONFIG TEXIDX_SUPERBALL1
STRIP1 superball_1,     superball_1+512,     superball_1+1024,     IGNORE
STRIP2 superball_1+128, superball_1+512+128, superball_1+1024+128, NORMAL
STRIP3 superball_1+256, superball_1+512+256, superball_1+1024+256, NORMAL
STRIP4 superball_1+384, superball_1+512+384, superball_1+1024+384, IGNORE

#------------------------------------------------------------------------------
# TEXCONFIG setups for ghost
#------------------------------------------------------------------------------

TEXCONFIG TEXIDX_GHOST1
STRIP1 ghost_1,     ghost_1+512,     ghost_1+1024,     IGNORE
STRIP2 ghost_1+128, ghost_1+512+128, ghost_1+1024+128, NORMAL
STRIP3 ghost_1+256, ghost_1+512+256, ghost_1+1024+256, NORMAL
STRIP4 ghost_1+384, ghost_1+512+384, ghost_1+1024+384, IGNORE


#------------------------------------------------------------------------------
# TEXCONFIG setups for ghost running away
#------------------------------------------------------------------------------

TEXCONFIG TEXIDX_GHOSTRUN1
STRIP1 ghostrun_1,     ghostrun_1+512,     ghostrun_1+1024,     IGNORE
STRIP2 ghostrun_1+128, ghostrun_1+512+128, ghostrun_1+1024+128, NORMAL
STRIP3 ghostrun_1+256, ghostrun_1+512+256, ghostrun_1+1024+256, NORMAL
STRIP4 ghostrun_1+384, ghostrun_1+512+384, ghostrun_1+1024+384, IGNORE

#------------------------------------------------------------------------------
# GENERICDATA setups for pac_logo
#------------------------------------------------------------------------------
GENERICDATA GDIDX_PACLOGO
pac_logo_START, pac_logo_END-pac_logo_START

#==============================================================================
# start of binary data
#==============================================================================

BINDATA
