DukeVR - Duke 3D for VR HMDs / Oculus Rift

By Malcolm Smith

This page has details about the older Duke VR v1.0.
Click here to return to the main Duke VR page, and view the latest version.

Download - v1.0 (old)

DukeVR consists of two parts:

If you want to play with the High Resolution Pack (strongly recommended for VR for its more correct skyboxes):

Source code:

If you get an error about MSVCR110.DLL being missing, you probably need to install the Visual C++ 2012 redistributable (32 bit version).

Credits

License

DukeVR main component:

DukeVR Oculus Rift extensions:




Additional Troubleshooting - XBox 360 Controller

If you've tweaked the gamepad dead zones ingame and you're still having issues, one option is to bypass the included joystick support entirely, and use joystick -> mouse and keyboard emulation. To do this, download and run the FreePIE installer. Then, launch FreePIE, and load this script, and run it (Script > Run Script, or F5). Then start the game. The advantage of this approach is it's easier to tweak the dead zones. Also, it supports left stick pushed in = run (move / strafe faster), and right stick pushed in = turn faster, which the built in support currently lacks.